UDK Tutorial – Triggered Explosion

Triggered Explosion This is an easy to follow tutorial on how to trigger a static mesh to blow up and splinter into a bunch of individual pieces by using radial impulse, fracture tool, kismet and a trigger: <iframe src="//www look Continue reading UDK Tutorial – Triggered Explosion

UDK Tutorial – Add Deathmatch Bots to Level

Here’s a tutorial on how to add deathmatch bots to a level. Done correctly you could also use this method to trigger enemies in a normal game to pop up, as I’ve done in the FPS game “Jack Walsh”. I’ll Continue reading UDK Tutorial – Add Deathmatch Bots to Level

UDK Tutorial – Elevator with Two Triggers

Elevator with Two Triggers Yesterday I posted the Open/Close Door with Triggers-tutorial, and this one UDK is basically the same. The only difference is that instead of using the mesh as a door, we use it as an elevator. And yeah, Continue reading UDK Tutorial – Elevator with Two Triggers

UDK Tutorial – Open Close Door with Triggers

Open Close Door with Triggers Here’s a very easy to follow unreal tutorial Praesent on how to create a door you can open and close using a couple of triggers and some quick kismet magic. This video is now added Continue reading UDK Tutorial – Open Close Door with Triggers